Home > Latest > DICE's visual architect talks Battlefield 3 graphics
DICE's visual architect talks Battlefield 3 graphics Print E-mail
Written by Hanners   
Tuesday, 25 October 2011 07:15

At the recent GeForce LAN 6 event in San Francisco, DICE's visual architect Johan Andersson was afforded the time to give a behind the scenes keynote speech discussing Battlefield 3, and more specifically its graphics engine, citing the history and evolution of the Battlefield series in graphical terms as he goes.

This speech is now available in full online courtesy of NVIDIA - if you're interested in what he has to say, check out the full keynote here or via the embedded video below!

 

View or post comments.

 
eXTReMe Tracker