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Colin McRae: DiRT 2 (PC) review |
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Written by Hanners
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Friday, 04 December 2009 00:00 |
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Colin McRae: DiRT 2 (PC) review
Colin McRae may have tragically passed away in a helicopter accident in 2007, but despite this shocking blow to the world of motorsport his name and legend still burn brightly, thanks at least to some degree due to Codemasters hugely popular video game franchise based around his reputation.
Of course, much has changed in both the gaming industry and thus the Colin McRae franchise as a whole since those early days of entirely rallying focused titles, with a broader range of disciplines and challenges added to the game over the years to create a far more broadly focused off-road racing experience as we entered the DiRT subtitled era, an effort which continues to pervade into every aspect of this latest Colin McRae game, DiRT 2.
While console owners have been racing around deserts and muddy plains kicking up dust for a little while now, PC owners have had to wait until this week to get to do likewise - As a reward for their patience however, they get all of the usual benefits of the PC gaming community (higher resolutions, lots of graphics options to play with) as well as a bundle of brand-new DirectX 11 functionality for those of you lucky enough to own one of AMD's Radeon HD 5000 series graphics boards (and a copy of Windows Vista or Windows 7, of course).
So, was the addition of DirectX 11 content worth the wait? In fact, never mind that, is DiRT 2 the new king of racing on the PC? Strap on your crash helmet, put on some racing gloves... and then realise you don't need either implement to play a computer game, so take them off quick so that you can enjoy DiRT 2 without looking like a pillock.

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