Seagate and Samsung are now one, in terms of their hard disk divisions at least - is this a moment for celebration or disappointment?
Wow. Looks like the Wall Street Journal was more or less right on the money yesterday. Seagate and Samsung have announced a "broad strategic alignment," as part of which Seagate will take over Samsung's hard-drive operations in exchange for a cool $1.375 billion (paid half in cash, half in Seagate stock).
There's quite a bit more to this deal than just Samsung's HDD business changing hands, though. Here's a list of the "major elements of the agreement," in the two companies' words:
Samsung combining its hard disk drive (HDD) operations into Seagate
Extending and enhancing the existing patent cross-license agreement between the companies
A NAND flash memory supply agreement under which Samsung will provide Seagate with its market-leading semiconductor products for use in Seagate’s enterprise solid state drives (SSDs), solid state hybrid drives and other products
A disk drive supply agreement under which Seagate will supply disk drives to Samsung for PCs, notebooks and consumer electronics
Expanded cooperation between the companies to co-develop enterprise storage solutions
Samsung receiving significant equity ownership in Seagate
A shareholder agreement under which an executive of Samsung will be nominated to join Seagate’s Board of Directors
AMD's Northern Islands series of products is now complete, with today bringing the launch of the sub-$100 Radeon HD 6570 and 6670 parts. What do they bring to their particular seats at the price-performance table? Check out the reviews below to find out.
Although Sandy Bridge is still well and truly in the spotlight, Intel are already talking about their next-generation Ivy Bridge architecture - namely, the graphics component within it.
We have more graphics and multi-core samples coming, until they are a bit further along I don’t want to say too much, but you could expect post processing, texturing, terrain, that sort of thing
Ivy Bridge is going to be an exciting product. Not only does it continue with the improvements AVX processor SIMD vector capabilities D3D11 and DX Compute Shader, 30 percent more EUs ( execution units ) and supports up to 3 displays and HDMI 1.4a, and an overall bandwidth boost from PCIe 3.
Another game to add to the list of DirectX 11 titles over the next couple of months.
In the weeks since Total War: Shogun 2’s launch, we’ve been working super-hard to make the Shogun 2 experience as great as we can make it. As part of our long-term commitment to supporting the game, we’ve been making issues identified by members of our community our top priority.
So, we’re planning to roll out some fairly substantial fixes in the coming weeks and months. The first stage of this is Patch 2 which, we’re thrilled to announce, will also upgrade the engine to DirectX 11. This means those of you with DX11-capable cards will be able to access features such as hardware tessellation and enhanced shadowing. Patch 2 will also bring Anti-Aliasing support.
We might only have wiitnessed Internet Explorer 9's final release a few weeks ago, but Microsoft are already hard at work on its next iteration. Perhaps more importantly however, they chose to show off Internet Explorer 10 whilst running Windows on an ARM platform powered by an NVIDIA Tegra chip...
Happy with your shiny new copy of Internet Explorer 9? It's already out of date -- Microsoft just announced Internet Explorer 10 at its MIX developer conference in Las Vegas, and if you're running Windows you can grab a spoon right now and sample an early taste. You can download the new Platform Preview right now at Microsoft's Test Drive site and see where the company's going with this early iteration, which adds support for additional web standards like CSS Gradients and CSS3 Flexible Box Layout.
What will the next Battlefield game have to offer the genre it represents? A DirectX 11 game engine for starters, but this preview gives a broader taster of what it should bring to the table.
From what we saw, Battlefield 3 seems to be very much in the same vein as Bad Company 2. As Dice puts it, ‘rather than having one-dimensional, always run-and-gun [gameplay where] you feel you’re always in warfare… it’s about having a great experience. Part of that for us is about having highs and lows.’ Just as Bad Company 2 tempered moments of tension with periods of fierce action and gentle relief, so will Battlefield 3.
Dice has adapted its technology around this philosophy too, making grand scales an important part of both the engine and the game design. It’s not only that the Frostbite 2 game engine can render everything from an insurgent’s basement to urban landscapes to open vistas; the actual gameplay scales with it. At one moment you might be in a basement, having a QTE punch-fest with a single IED maker; the next you and your squad are plunged into a battle with hundreds of people and vehicles on both sides.
Interesting the Intel'a Sandy Bridge architecture but disappointed by its supporting motherboard chipsets? Chances are their high-end Z68 offering will fill your requirements, and we now appear to have an expected launch date for said solution.
We have got the news that Intel Z68 chipset is confirmed to arrive on May 8th,thought the price is not revealed,it’s said to be quite preferential.
Intel Z8 can be described to combine the advantage of P67/H67,it not only supports Sandy Bridge processors and enable overclocking towards CPU and memory,but also provides the support for RST SSD caching technology,which is known as "Smart Response",so Z68 is supposed to be the best choice for LGA 1155 platform.
As the GPU world continues to turn as always, it looks as though we might be able to catch wind of some of the specifics of AMD's next-generation graphics architecture in mid-June.
During his keynote at the AFDS, Eric Demers, Eric Demers, AMD corporate vice president and chief technology officer at graphics division of the company, will recap the evolution of GPUs in the recent years, including the latest VLIW5 and VLIW4 core architectures and instruction sets. But more importantly Mr. Demers will present an overview of the next generation of AMD cores under development, which will propel forward new capabilities and continue the GPU evolution.
While it is not completely clear what kind of peculiarities of next-generation graphics processors will be revealed at the summit, it is highly likely that going forward both AMD and its arch-rival Nvidia will attempt to make GPUs more programmable and better suitable not only for graphics processing, but also for complex computing.
We know that Unreal Engine 3 is due a DirectX 11 makeover that is currently in progress, but what new goodies will this bring to the table? Check out this video which guides you through all of the new features planned for the next iteration of Unreal Engine 3.
After all those high-end and mainstream graphics board launches, how about something a little cheaper? AMD have now unveiled the Radeon HD 6450, with an eye towards providing a better experience than integrated graphics without breaking the bank. Is this the perfect HTPC upgrade? Check out the links below to find out more.